Fire
A droplet only where the image has a pixel.
Glowing droplets, one violet flash, nothing in between.
Light needs something to land on. Empty air offers nothing.
A droplet only where the image has a pixel.
A calm air stream steers each one into place.
A violet pulse lights them up. Repeat at 60 Hz.
The printhead fires, the air carries, a violet flash every 1/60 s freezes the droplets into an arrow. Stir up the air and watch the arrow fall apart.
This interactive model needs WebGL, which your browser does not provide.
One number decides everything that follows: how close each droplet lands to its target.
Nothing is measured yet. Here is what could still go wrong.
Does the air stream stay calm enough?
Do droplets push each other off course?
Is it bright enough outside a dark room?
Where does every drop land?
Not a hologram. Real points of light in real space.
You can touch it. Your hand gets wet.
The stage-one result, hit or miss. Plus news worth sharing.
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